Three.js
Three.js is a lightweight and multipurpose JavaScript library aimed at creating 3D graphics on the browser. It mainly uses WebGL and WebGPU processors, as well as offers additional processor options such as SVG and CSS3D. The library works with the principle that these objects are processed within animation cycles by defining scenes, cameras, and geometrical objects.
Three.js
100mrdoob · 3D & Game Development
Common commercial products in this category: Unity, Unreal Engine, Autodesk Maya
- You can create 3D scenes by defining scenes, cameras and geometric objects on the scanner.
- You can manage animations of objects using WebGL or WebGPU handlers.
- You can use different visualization methods by incorporating additional processors such as SVG and CSS3D into your project.
- ↑ PositiveHacker News
3D framework for the web, built on Svelte and Three.js
“React-three-fiber was and still is a huge inspiration and I can’t thank Paul and the other contributors enough. Afaik they pioneered this relationship between a frontend framework and Three.js. In essence, react-three-fiber and @threlte/core offer the same base functionality,…”
- • NeutralHacker News
3D framework for the web, built on Svelte and Three.js
“Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `<T>` component and its props and event handlers work, you can use the Three.js documentation for everything else. Apart from that with Threlte I personally practice…”
Verified against README · Oct 26, 2026 · source
My note
Alternative pages
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