Agones
Agones is a library designed to host, run and scale custom game servers on Kubernetes. It adds custom controllers and custom source definitions to the Kubernetes cluster, allowing game server processes to be managed with standard Kubernetes tools. It allows matching systems to directly supply a special game server via Kubernetes API.
AG
Agones
84googleforgames · Game Servers & Panels
STARS6
FORKS918
COMMITS—
CONTRIBUTORS294
VERSIONv1.9.0-rc
UPDATED5 mo ago
game-serverkubernetesgoscalingApache-2.0
What can it do?
- Using yaml or API in Kubernetes, you define large game server fleets with singular game servers
- You manage game server lifecycles, including connection information and health audits
- You use fleet automatic scaling capabilities integrated with Kubernetes built-in cluster automatic scaling
User reviews
- ↓ NegativeHacker News
Agones: Open-source, multiplayer, dedicated game-server hosting on Kubernetes
“These are fairly different offerings. Improbable is about enabling the creation of massive worlds with various actors and players interacting in the same world server - effectively large-scale MMO's with a lack of sharding. But it is also proprietary technology, so your game is…”
My note
More in: Game Servers & Panels
- docker-minecraft-server★ 14,498 · yesterday
- Nakama★ 13,640 · today
- Pterodactyl★ 9,449 · 9 days ago
- zinx★ 7,760 · 9 days ago
- colyseus★ 7,497 · today
- GameDevMind★ 6,649 · 14 days ago